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Monday, 8 April 2013

10 THINGS YOU DIDN’T KNOW ABOUT THE NINTENDO ENTERTAINMENT SYSTEM

  10 THINGS YOU DIDN’T KNOW ABOUT THE NINTENDO ENTERTAINMENT SYSTEM


The Nintendo Entertainment System (NES) came to the United States in 1984, but it was preceded by a Japanese version in 1983. Called the Famicom (for family computer), it featured a glaring red and white design, far less cool than the gray system American gamers received the following year. The controllers attached to the Famicom system came with built-in microphones, a feature that was dropped. You could never play a Japanese game on the Famicom system because the cartridges were smaller. The Famicom system also received add-ons that never made it to the U.S., like a floppy disc drive and a BASIC package that came with a keyboard to program your own games.


IT HAD THE FIRST CROSS-SHAPED D-PAD, EVER


Gunpei Yokoi, creator of the GameBoy (and, uh, Virtua Boy), was also the inventor behind the very first cross-shaped D-pad. Originally designed for a handheld version of Donkey Kong, Nintendo realized that it was just what they needed for their new console.

ONLY TWO GAMES DIDN’T COME IN GRAY CARTRIDGES


The big, gray NES cartridge (or ‘Game Pak’) only featured different colors for two games, ‘The Legend of Zelda’ and ‘Zelda II: The Adventure of Link,’ which were available in gold, plastic carts. You might have seen a few games in black or blue cartridges as well, but those were unlicensed games without that oh-so-important Nintendo Seal of Approval.

THE NES HAD Downloadable Content AND ALMOST ALLOWED ONLINE GAMBLING


The Famicom modem was released for the system in Japan in 1988. It didn’t allow for online play, but there was actually a small amount of downloadable content released on the service. This modem was used to check for game cheats, jokes, weather forecasts, and even make live stock trades. It was tested in the U.S. by the Minnesota State Lottery to allow gamers to play all of their games for a service charge of $10 per month.

Parent groups balked at the idea of allowing gambling through a system targeted at children under 18, however, and the plan was nixed.


THE POWER GLOVE SOLD 100,000 UNITS

Power Glove NES

GamingBlog.org
While it’s generally considered to have been incredibly inaccurate and pretty much the worst way to play a game on the NES, the Power Glove was intriguing to a whole lot of gamers. This overpriced accessory appeared in the Fred Savage gaming movie ‘The Wizard,’ in which the villain uses it to perfectly control a match of ‘Rad Racer.’ Nintendo managed to take in $88 million off of this add-on. The two games that were made specifically for the Power Glove (‘Super Glove Ball’ and ‘Bad Street Brawler’) hardly moved any units, however, and the accessory was ultimately deemed a failure, albeit a profitable one.

A NES GAME ONCE SOLD ON EBAY FOR More Than $22,000


The rarest licensed Nintendo game of all time is generally considered to be ‘Stadium Games,’ an Olympic-style track and field competition. Fewer than 200 copies made it to consumers before the game was recalled and retooled to fit the Power Pad; it’s the game that many people got bundled with ‘Duck Hunt’ and ‘Mario Bros.’ when they bought their consoles. It’s estimated that around 20 copies still remain in good condition, though, and an unopened copy sold on Ebay a few years ago for $22,800.00.

But the rarest Game Pak that didn’t make it to retail? The Gold Nintendo World Championships cartridge, a game that was only given out to finalists for the 1990 competition.

THE SUCCESS OF THE NES WAS DUE TO R.O.B.


R.O.B.Gyromite
nes.wikia.com
Nintendo knew that it was releasing the NES at a dangerous time. The great video game crash had just happened and Atari 2600 cartridges were cluttering up bargain bins all around the country. Their idea was to market the system to kids, but how to convince those parents to pick up a system? Get their kids to cry that they want the robot!

Thanks to some clever commercials starring R.O.B., Nintendo sold a million NES systems the first year. Then they dumped R.O.B. when the word was out on the gaming system. He had outlived his usefulness when people realized that the games with him were garbage, and, like the Power Glove, very few games supported him. He’s still plotting his revenge to this day…


BLOWING ON YOUR CARTRIDGES HELPED DESTROY THEM


Everyone who had an NES eventually had problems getting a game to play, dealing with that annoying blinking power light by pulling out the cartridge and blowing on it. But did you think you were blowing dust out of it? You weren’t. You were actually lining the contacts with a layer of moisture from your breath – spit, basically. And by doing that, you were contributing to oxidation of the copper contacts, and eventually the game wouldn’t work at all.

THERE WAS ALMOST A HELLRAISER FIRST PERSON SHOOTER

hellraiser

Hopelies.com
Developer Color Dreams was very close to creating the only FPS on the system, but the problem was that the NES couldn’t handle it. ‘Hellraiser’ was supposed to run on its own internal processor called the Z-80, which would have three times the power of the NES itself and supposedly portray 16-bit graphics. The cartridge would also contain a whopping 64k of RAM to handle the graphics, which were supposed to be stunning for the time. As for the actual game, it would see players trapped inside the Hellraiser puzzle box, racing around trying to find a way out of the maze while avoiding Pinhead and the other Cenobites, shooting anything on the way.

But despite the appearance of an ad in gaming magazines that showed the tech, Color Dreams realized that the price of the processor and RAM would have raised the price of each cartridge to around $80, and although they had such sights to show us, the project was scrapped.

SUPER MARIO BROS. IS THE BEST-SELLING NES GAME OF ALL TIME


While ‘Super Mario Bros.’ was helped immensely by being packed in with many system bundles, the game managed to sell over 40 million copies. ‘Super Mario Bros. 3,’ which sold 18 million copies, is in second place, while ‘Super Mario Bros. 2,’ which sold 10 million copies is third. There were 62 million NES systems sold and more than 500 million games, so chances are that if you had an NES, you had Mario. The two simply didn’t exist separately

The 5 Most Addictive Video Games Ever Made

  The 5 Most Addictive Video Games Ever Made












We all know someone with a video game addiction — whether it’s your little brother with his MMORPG’s, or Grandma with solitaire — game addiction’s catchier than the clap.

And for good reason: Some of these games are just too awesome to stop. Or they’re too good at making you not want to stop. Either way, the end result is the same: You keep on keeping on. You’re
not sleeping, you’re not eating, you’re not bathing. But you’re definitely not stopping playing.


1. Tetris

The 5 Most Addictive Video Games Ever Made



When it comes to addictive video games, Tetris is truly the granddaddy of them all — people have been playing it nonstop since the ‘80s. Tetris’ addictiveness lies in its simplicity. It’s quick to learn, but long to master. This formula leads to obsession. You’ve just got to get to 100 lines, or just have to set a new high score, and then you’ll stop only by then the sun’s coming up. I’m not sure if the cheap Russian techno music adds to the addictiveness of the game but I’m sure my mentioning it has you Tetris-aficionados humming along.


2. Pac-Man

The 5 Most Addictive Video Games Ever Made

Probably the first game that got people talking about video game addiction, or at least mocking it. And while Pac-Man was mostly in arcades and pizza joints and dive bars which had closing times putting a limit on the hours you spent playing, the hours you did play you spent paying. And people pumped many, many quarters into Pac-Man machines around the world. It started with one, innocent quarter, but the next thing you knew you were changing a dollar bill, the next day it’s a five, and by next week you’re dropping $20 a day on Pac-Man! Pac-Man made millionaires out of Arcade owners and petty thieves out of it devotees.

3. Civilization

The 5 Most Addictive Video Games Ever Made


A game called “Civilization” was never likely to be a quick play, Rome wasn’t built in day after all, but you could really get lost in the process.

It turns out building your own civilization from scratch does two things: Takes a long time, and makes you truly invested in the outcome. How addictive is Civilization? It has its own support groups to help users kick the habit. The main factor to Civilization’s addictive nature is the “one more turn” factor — you’re always a turn or two away from something new happening, and when you reach that goal something new is on the horizon again. Bang! Three days have gone by.

4. FarmVille

The 5 Most Addictive Video Games Ever Made



FarmVille is a cutesy-looking, point-and-click flash board game that somehow got its hooks into 60 million users/people, and redefined what Facebook could be about.

I’m guessing it’s the on-staff behavioral psychologist.

FarmVille is a game designed with long-term play and high profit in mind, letting you play for free for as long as you want and gently hinting you might want to buy an upgrade until on day you agree, and they’ve got you. FarmVille also was encourages players to recruit and exploit their friends, and to keep said friends from quitting should they want to. And with a higher level of commitment required than ever seen before, FarmVille haunts the minds of players who worry about their crops and livestock when they aren’t playing. It isn’t real, but it feels real.

Better get back before they wither away.

5. World of Warcraft

The 5 Most Addictive Video Games Ever Made


They don’t call it “War Crack” for nothing. “World of Warcraft” is often cited as the leader in video game addition, with sessions lasting days at a time, players have been known to ignore basic needs like food and sleep and some have even dropped dead from exhaustion while playing. The thing that makes WoW so addictive is that it never ends. There’s no final level, no last boss, no beating the game at all. There is always something more to do, someone to fight, something to look for, and adventure or quest to go on, and on, and on, and on.

Plus there’s the whole social element of it, your comrades in arms need you out there supporting them in battle you can’t abandon them just because you have to work or you have a child to feed.





Assassin's Creed IV: Black Flag screenshots leak

             






         Assassin's Creed IV: Black Flag screenshots leak


Five screenshots for Assassin's Creed IV: Black Flag have leaked ahead of the game's official reveal tomorrow.

 
All Games Beta posted the images, which show off new hero Edward Kenway in a range of settings. The screenshots suggest Assassin's Creed IV: Black Flag will feature naval battles, missions set in lush, tropical settings, and that players will wield pistols and swords.
Yesterday, a trailer for Assassin's Creed IV: Black Flag leaked. The video has since been pulled, though it suggested the game will launch October 29 for Xbox 360, PlayStation 3, PlayStation 4, PC, Wii U, and other next-gen platforms.

Ubisoft Montreal lead content manager Carsten Myhill wrote on Twitter: "Leakier than the Titanic."





Is This What Playstation 4 Will Look Like?

Is This What Playstation 4 Will Look Like?






With more details of the PS4 being leaked at the Playstation Meeting there's still no news of what Sony's next gen console will acually look like. We've trawled the web and gathered some awesome PS4 concept art.

Credit goes to the original artists.


















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