What is ESRB?
How did it form?
The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings, enforces industry-adopted advertising guidelines, and ensures responsible online privacy principles for computer and video games in Canada and the United States.[2] The ESRB was established in 1994 by the Entertainment Software Association (formerly Interactive Digital Software Association), in response to criticism of violent content found in video games such as Night Trap, Mortal Kombat, Lethal Enforcers, Doom, and other controversial video games portraying excessively violent or intense sexual situations. The board assigns ratings to games based on their content, using judgment similar to the motion picture rating systems used in many countries. In addition, content descriptors explain specific types of content present in games. The ratings are intended to aid consumers in determining a game's content and suitability. A game's rating is generally displayed on its box, in its media, in advertisements, and on the game's website.[1] By July 2012 it had assigned more than 22,000 ratings to titles submitted by more than 350 publishers.[3]
But here’s a brief rundown of the category known as Unrestricted Ratings:
In contrast to those are the more mature Restricted Ratings:
And lastly, the one that very few games have received - due to over-the-top sexual content, violence, or what-have-you:
So far, the ESRB has done a great job of rating which games are suitable for whichever age range. Moreover, as a former GameStop employee and a frequenter of the store, the company’s computers areautomatically set for a disclaimer to pop up whenever a mature or adult-only game is scanned. It reads something to this effect:
The ESRB has placed a restricted rating of AO (or M) on this game. Is the buyer over eighteen years of age?
And that’s when the associate is absolutely required by law to have the buyer show that he or she is over the age of eighteen by way of checking their ID. Or, if the person is under eighteen, but still accompanied by the parent, then the parent must be absolutely aware of what the rating stands for and what the contents of the game include. Some GameStop employees (and I have seen this happen both behind the register working and in front of it buying a game) just hit the ”Okay” button on an M-rated game that that a minor is trying to buy and sell it to them anyway, just to make a sale.
However, politicians are wanting the ESRB to provide more strict and clear definitions of the rating system. Now, I know you’re sitting there, scratching your head, wondering, “How can it be any clearer than that?” Well, let’s take a gander at how the European rating system, known as PEGI (Pan European Game Information), handles their game rating system.
PEGI has five age catagories (which, interestingly enough, are color-coded as Green (Safe), Yellow (Yield), and Red (Stop – i.e., mature) :
PEGI also has eight content descriptions with pictures, which include:
Now, compared to ESRB, which only provides the abbreviation of the rating on the cover of the game (which some kids use to their advantage when wanting to buy a more mature game, because parents often either overlook the rating or just don’t know what that little ol’ M in the corner means), I’d have to say that PEGI has it down to its simplest and most basic form. It really can’t be better explained than that, and that is why politicians want the ESRB to read more closely to the way PEGI does, in that it describes the game rating, what the game contains, and the proper age that the game is aimed at. That way, parents aren’t being played for suckers.
So, I suppose it’s time to throw my own two cents into all of this. Frankly, I say, HURRAY ESRB, but at the same time, I can also see where the politicians are coming from in wanting to make the ESRB imitate PEGI’s more in-depth explanation of the rating system. I’m not a parent, but I do have younger cousins, and I’m pretty sure that I would shit a brick if I saw my six-year-old cousin playing Grand Theft Auto: San Andreas. So, in that context, I’m glad that the ESRB exists, along with their website, so that more concerned parents can take the time to access from their phones, computers, and whatnot, or even ask the sales representative what the game consists of before they buy it.
On the other hand, I think implementing the more PEGI-like structure into the ESRB would actually be more helpful. Let’s not sugarcoat it: there are a lot of people who believe that video game violence is the reason that people go out and commit violent crimes. (Anyone remember the GTA: San Andreas-inspired car theft (along with other aspects in the game that pushed it up to an AO rating)?)
Now, while I personally believe that video games don’t inspire people to go out and beat prostitutes, steal cars, or shoot up their neighborhoods, the politicians trying to push this law believe that those elements are always the first to blame when someone says they saw it in a video game and wanted to try it, which as you gamers know, can ruin a great game for everyone because some moron is either mentally unstable or just lacks basic common sense.
Moreover, as if the ESRB coming into question wasn’t enough, a state representative for Connecticut by the name of Debralee Hovey has proposed a 10% increase on all video games that fall under the ESRB rating of Mature. This bill is the result of the incredibly unfortunate and tragic shooting at Sandy Hook Elementary school, and would include popular titles such as Call Of Duty (which was Adam Lanza (the shooter)’s favorite video game).
I honestly am not sure where I stand on the tax increase, but it’s angering gamers everywhere. Again, it goes back to the “one bad apple spoils the bunch” sort of logic. Frankly, I would hate to see a tax increase on video games, only because it would reinforce the negative stereotype that video games inspire dangerous and violent behavior in their players.
Some people are calling this new ratings law unconstitutional and, from a legal standpoint, it actually is, but the bigger questions still remain: will this law actually go into effect? I personally don’t think (in my own, humble opinion) that this law is too terrible.
Especially given that indie games manage to actually get away with not having a rating on their cover, when some obviously need to have those M-for-mature ratings on them. I say, in this instance, I agree with what the politicians are trying to do. It isn’t as if they are saying, ”BAN ALL VIOLENT VIDEO GAMES”, right?
…Oh. Wait. Yes, it is. (Sorta)
For those of us familiar with Brown v. Entertainment Merchant’s Association, a law was pushed to ban sales of any sort of violent video games to minors here in California. Clearly, that law has since been thrown out of the window, as it was deemed unconstitutional.
So, really, all we can do is wait and see what happens. Frankly, I’m fine with the new law being passed, as one day, I will want to be a mother, and want to be able to sleep easy knowing that the kid I raised to be a gamer is playing games that are appropriate for their own age range, and that I have a full and clear understanding of what the game elements detail. (Again, would you really want to walk in and see your ten-year-old watching Kratos shag eight concubines in an orgy?)
What is the first mature rated video game?
Answer:Mortal Kombat. That game is actually the reason the ESRB exists.
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